Capcom have enabled a very fun weekend via a pair of demos.
Pragmata – Demo
To my surprise, I actually made through the demo on Casual.
Story is intriguing, graphics and sound are excellent.
Gameplay was a bit weaker as the camera can be a bit too close in and extra weapons are temporary, not permanent. The trick is in being able to quickly see a hack path, while aiming at an enemy, while keeping track of others, and evading attacks. How easy, or for me difficult, you find this multi-processing may decide your view of it.
Generally, it was only with confined combat I found it very tricky. Larger, open spaces give you far more latitude, which certainly aided me in the boss fight.
Monster Hunter Stories 3 – Demo
Wow, just spent an hour on the demo, did the intro and first expedition.
Capcom have expanded the series to an absurd degree. Monster ability and skills are clearer and more set, far greater out of combat use too. The strategy and tactics are far deeper, as demonstrated by the two boss fights.
It’s undeniably smoother, especially compared to the first game I’m working my way through. World design is a huge leap, with superb environments. Though that was expected with it being RE Engine.
Bugger, I really don’t need to buy another game in 2026 and do have the first duo to do, but this demo makes a very strong case for a buy to support the series.
With this and the Pragmata demo Capcom are continuing their very successful roll.
And I still have stuff to do in the demo!
Another near 90 minutes later and I’ve taken the demo as far as I can:
- Hit the level cap
- Got a load of new.monsties
- Got some new weapons and armour
- Nabbed all the Catavan stands.
That last one is more hazardous than it sounds as there’s no warping, so if you get to one, you still have to get back from it and there’s some very nasty monsters near some of them that you have no chance against.
Overall, very smart and a great showcase.